Wednesday 3 December 2008

Uv mapping in Maya


I did a tutorial into how to create a uv map to wrap a design around a shape, i found that it worked how it wanted it to individually but i couldn't work out how to apply it so that all cubes were covered in the same way with them mapped the same aswell. So we have decided to try different textures to see if this looks good.
Below is the map and the version with the imagery i wanted to use on it.

No comments: